Amalgamare
"In this 2D horror adventure game, play as the protagonist May as she is siphoned into a horrific new world on Halloween night. In a brave feat of love for her cat Matilda, May embarks on a gruesome journey through an otherworldly environment where she must utilize her wits to find her way out." (From Steam page.)
I was one of two artists that worked on this game! Below are some of the things I worked on.
Character Design
I'm proud to say this is my biggest contribution to the game. I designed the protagonist, a girl who is teased by her friends for her lack of affluence. Her costume, in comparison to the other characters looks much more ragged. The part of the story that didn't make it into the game was the fact that she made her cape from an old blanket and stole her father's work boots to complete the look, which is why they look a bit to big on her.
Here's more art of her that was used for dialogue, title screen art, and spritesheets.
Monster Design
I designed some of the monsters that appear in the game, whether they help or hurt you (but mostly hurt). The piano mimic was my favorite to animate!
Other Assets
These were various assets that were meant to be used as part of the UI or as tools in-game. The bubbling cauldron is a save point, the heart is the player's health, and the lever was used in one of the puzzles, in which pulling it would cause a sickening crack.